⭐️⭐️⭐️⭐️ RETROWAVE SKIES – Dynamic Synthwave Skybox Asset Pack – Published By Suggo Creations

A DYNAMIC, HIGHLY CUSTOMIZABLE SKYBOX SHADER


Retrowave Skies is fit for all your Synthwavey Skybox needs, and beyond!

Its many options will give your game a…

Keywords:

retrowave, Dynamic, Sky, hdri, day/night cycle, Shader, Night, Background, synthwave, cyberpunk, Day, sun, Skybox, Audio, music

Short Description:

A DYNAMIC, HIGHLY CUSTOMIZABLE SKYBOX SHADER


Retrowave Skies is fit for all your Synthwavey Skybox needs, and beyond!

Its many options will give your game a…

Rating: ⭐️⭐️⭐️⭐️

Discount: None

Asset Title: RETROWAVE SKIES – Dynamic Synthwave Skybox Asset Pack

Publisher: Suggo Creations

Category: vfx, shaders

More Details about this asset:

A DYNAMIC, HIGHLY CUSTOMIZABLE SKYBOX SHADER


Retrowave Skies is fit for all your Synthwavey Skybox needs, and beyond!

Its many options will give your game a unique look instantly.


🌀 MAKE IT YOURS

Load in custom Cubemaps, Sun masks and adjust many settings such as moving sky lines, fog contrast and many colors and gradients.


🛸 FULL CONTROL

Entirely made in Shader Graph! Each section of the shader grouped, named and documented – making it as easy as possible to make your own changes and additions.


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📳 FULL FEATURE LIST

  • Highly customizable Skybox Shader that’s easy to use and install
  • Dynamically reacts to the scene’s Directional Light and Fog
  • Premade textures for Sun Masks and the Neon Grid ground
  • Preset Scenes assuring you can start off right away
  • Lightweight version of the shader that works for Mobile builds
  • VR Support currently supports VR in Multi-pass Rendering
  • Cubemaps so you can give each sky as much extra detail as you want
  • Prefab Models of neon palm trees and mountains are included (with LODs!)
  • Ambient Soundscape Tracks that are sure to musically bring your project to life


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FAQ


Can this shader be pushed beyond just Synthwave-ish styles?

  • Yes! It lends itself extremely well to a lot of different types of artstyles. Here’s an example of me pushing it in a more stylized setting during the GMTK2021 Game Jam.


Can it be used in HDRP?

  • Due to the differences in how Skyboxes get rendered it will not work in the same way it works for URP.

Can it be used in VR?

  • In Unity 2020.3, it can be used in VR on Multipass Rendering. Switch to Multi-pass rendering under Project Settings > XR Plug-in Management > OpenVR. Unfortunately, Multi-pass rendering is less performant than Single-pass. However it is required for the shader to work with VR in version 2020.3 LTS due to a bug with rendering skyboxes in VR. I recommend this Unity blog post if you want to learn about XR/VR performance and the differences in rendering.


Will the asset pack receive any updates?

  • Yes! As of Update 2.0.0 I’ll continue to support the package with bug fixes and additional support where necessary. Once I’ve stopped updating the asset pack I will edit this FAQ.


Isn’t the Sun in your shader just a 3D plane in the sky?

  • It is not, it actually is projected into the sky sphere. There’s no additional 3D geometry involved – and there’s no way to get close to the sun.


Something isn’t working, can you help me?

  • I can! If you’ve read the included Set-up & Troubleshooting Guide thoroughly and are still running into an issue, feel free to contact my e-mail through my publisher profile and I’ll do my best to personally help you.



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