⭐️⭐️⭐️⭐️ Mobile Optimized Post Processing – Published By Piotr T.

WebGL static demo

WebGL city demo

Keywords:

mobile optimized, postprocessing, Fast, URP, universal render pipeline

Short Description:

WebGL static demo

WebGL city demo

Rating: ⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Mobile Optimized Post Processing

Publisher: Piotr T.

Category: vfx, shaders, fullscreen-camera-effects

More Details about this asset:

WebGL static demo

WebGL city demo

Fast Optimized Post Processing for low-end mobile devices and VR applications

+ Fast & mobile friendly

+ LWRP/URP support (unity 2019.2.1f1+)

+ Default Render Pipeline support

Effects

Bloom – high quality optimized bloom effect implemented using one pass blur method, 250%* faster than post-processing stack

Whole Screen Blur – optimized one pass blur method to make the whole screen blurred (except screen space UI), useful in the main menu, pause menu etc. Takes 0.3ms** to render on my device*.

Lookup table (LUT) – change colours in a scene with one texture (uses 2D texture), this package includes 6 sample textures (neutral lut texture included)

Vignette – the most basic effect, takes a negligible amount of rendering time to apply it to your screen

Chromatic Abberation – basic and fast implementation

Tone Mapping – modify exposure and gamma of your scene

NOT COMPATIBLE WITH HDRP

NOT COMPATIBLE WITH SINGLE-PASS VR

Compatible with Multi-Pass VR

Compatible with Google VR

*tested on Xiaomi Redmi Note 4 (Snapdragon 625 3GB RAM)

**with proper settings

Leave a Reply