⭐️⭐️⭐️⭐️⭐️ VR Module for Game Creator 1 – Published By Pivec Labs

To get started, simply:


  1. Add the XR Rig Prefab to your scene
  2. Add the XR Manager Component
  3. Drag your Actions to the Hand …

Keywords:

XR, First Person, Third Person, virtual reality, Unity, Game Creator, Oculus Quest, VR, Final ik, Oculus, OpenXR, Pivec Labs, synty

Short Description:

To get started, simply:


  1. Add the XR Rig Prefab to your scene
  2. Add the XR Manager Component
  3. Drag your Actions to the Hand …

    Rating: ⭐️⭐️⭐️⭐️⭐️

    Discount: None

    Asset Title: VR Module for Game Creator 1

    Publisher: Pivec Labs

    Category: tools, game-toolkits

    More Details about this asset:

    To get started, simply:


    1. Add the XR Rig Prefab to your scene
    2. Add the XR Manager Component
    3. Drag your Actions to the Hand Controller Inputs.


    and Play. With the included Actions, you can play on the Desktop with the Keyboard, then switch to PCVR mode, put your headset on, and continue.


    The VR Module was developed for the Oculus Quest and can be played in Android mode or PCVR using Airlink, but has also been successfully tested on Open XR devices such as the Vive Pro and Value Index with Steam, but these will need additional setpup for the hand controllers.


    You can play in 3 different views, First person, Third person, or Hands only, and use the FPS, Adventure, or Follow Camera Motors from GC1. You can use the inlcuded Basic IK or integrate with Final IK from RootMotion. The Hand Controller Actions can be set up to be Context Sensitive and change during the stages of Game Play. Highly configurable and completely yours to create.


    This Asset includes VR Components and Actions for Game Creator 1. The Actions include:


    • 4 x VR Camera Control
    • 5 x Character Features
    • 12 x Hand Control Options
    • 9 x Game Object Functions
    • 4 x User Interface Tools


    In Addition, there are also:


    • 3 x Final IK Actions (for integration with Final IK if needed)
    • 3 x Melee Components (for intergration with GC Melee Module)


    In total, there are currently:


    • 40+ GC1 Actions
    • 13 Custom Components
    • 8 Detailed Example Scenes.


    The Example Scenes include compatibility with GC 1 Modules if your game uses them:


    • Melee (including Free Play functionality)
    • Dialogue
    • Inventory
    • Stats
    • Quest


    Note: These GC1 Modules must be purchased and installed seperately.



    This Asset Includes

    • Source code (Actions, Scripts, Drawers, Attributes)
    • Examples & Templates (Scene files)
    • Documentation (PDF included and Online Documentation)
    • Models shown in Graphics are NOT included in this Asset.
    • GC Modules and Final IK are NOT included in this Asset.
    • Game Creator 1 is NOT included and is required to use this asset.


    Online Documentation

    VR Module for GC1


    Support Options

    Discord | Twitter | Youtube | Email | WebSite



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