⭐️⭐️⭐️⭐️ uFlex – Published By Dr Korzen

uFLex integrates NVidia Flex with Unity3D.




FleX is the new GPU accelerated particle simulation library aimed at physically-based visual effects. The core idea of FleX is tha…

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uFLex integrates NVidia Flex with Unity3D.




FleX is the new GPU accelerated particle simulation library aimed at physically-based visual effects. The core idea of FleX is tha…

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Asset Title: uFlex

Publisher: Dr Korzen

Category: tools, utilities

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uFLex integrates NVidia Flex with Unity3D.




FleX is the new GPU accelerated particle simulation library aimed at physically-based visual effects. The core idea of FleX is that every object (such as rigid body, soft body or fluids) is represented as a system of particles connected by constraints. Such unified representation allows efficient modelling of many different materials and natural interaction between elements of different types, for example, two-way coupling between rigid bodies and fluids, or fluids and soft bodies.




uFLex currently provides:


– Access to low-level Flex native library


– Support for rigid and soft bodies, cloths, inflatables, fluids, ropes and granular materials


– Cloth tearing


– Deformable meshes rendering


– Integration with Screen Space Fluids (SSF, included for free) for fast fluid rendering


– Integration with SSF Pro (not included) for high-quality fluids with translucency, refractions, foam etc.


– GUI for straightforward creation of Flex bodies


– Example scripted framework for quick integration with your games


– Bunch of example scenes




uFleX is under development. Any bug reports and feature requests are more than welcome.



—–Requirements—–


NVidia GPU with at least CUDA 3.0 compute capability


– Windows 64 bit (Win 32bit experimental, Android and Linux support planned)




Watch a QuickStart Video.




See Flex official site for more info.




Forum.


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