⭐️⭐️⭐️⭐️⭐️ Third Person Controller – Melee Combat Template – Published By Invector

⭐ATTENTION⭐

* This Asset already includes all the Basic Locomotion features.

** This package have a Custom ProjectSettings<...

Keywords:

melee combat, Shooter, Character Controller, invector, Template, Third Person, 3rd Person, AI, locomotion, Weapons

Short Description:

⭐ATTENTION⭐

* This Asset already includes all the Basic Locomotion features.

** This package have a Custom ProjectSettings<...

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Third Person Controller – Melee Combat Template

Publisher: Invector

Category: tools, game-toolkits

More Details about this asset:

⭐ATTENTION⭐

* This Asset already includes all the Basic Locomotion features.

** This package have a Custom ProjectSettings, it will not overwrite your own at first but you need to import manually to use it.


⭐ TRY THE DEMO:

[DOWNLOAD]


Invector’s Third Person Templates can help bring your game to life with a high-quality Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.


Beginners will have a great learning curve with our several [Tutorials] and [Documentation], no scripting skills are necessary to create something cool


Advanced users will enjoy the thousands of features we included and continue to include over the past 4 years of development and support of our assets


Invector’s [ Community] gets bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other, or sharing their creations, integrations, and add-ons developed by users


✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!

✔️ NO DLL’s: all Scripts are written in C# and open for modifications

✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click


MELEE COMBAT FEATURES


– Melee Combat Behavior & Animations (Basic Locomotion features already included)

– Use different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon

– Inventory Example, Collect, Drop and Destroy items

– Simple Melee AI included as a bonus (For advanced AI, check our [FSM AI Template])

– Holder Manager

– Different types of Potions to recovery health or increase health/stamina

– Stamina Combat Based System (optional)

– Lock-On Target System


BASIC LOCOMOTION FEATURES


– Basic Locomotion Behavior and Animations

– Advanced Third Person Camera System

– Sprint, Jump, Crouch, and Roll

– Vault, Climb or StepUp obstacles

– Generic Action system to trigger simple animations

– Ladder System

– Ragdoll System

– FootStep System

– Several Util scripts to help you develop your game

– Isometric, 2.5D Plaformer, TopDown, Mobile demo scenes are included


[REFUND POLICY]


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