Texture Baker – Published By Davit Naskidashvili

Editor and run-time solution for baking textures inside a mesh per-vertex.


Supported texture types:

• Texture2D

• RenderTexture

•…

Keywords:

Vertex Color, Cubemap, lightmap, Texture2D, Amazing Assets, bake, HDRP, Texture, URP

Short Description:

Editor and run-time solution for baking textures inside a mesh per-vertex.


Supported texture types:

• Texture2D

• RenderTexture

•…

Rating:

Discount: None

Asset Title: Texture Baker

Publisher: Davit Naskidashvili

Category: tools, modeling

More Details about this asset:

Editor and run-time solution for baking textures inside a mesh per-vertex.


Supported texture types:

• Texture2D

• RenderTexture

• Cubemap

• Camera target texture (skybox, ambient lighting, etc)

• Baked Lightmap



Editor tool allows baking up to 8 textures inside mesh vertex buffers (vertex color, uv0 – uv7, normal, tangent) and inside any channels of them.


Run-time API adds extension methods to the Unity Mesh class which return per-vertex baked textures as a color[] array.


All render pipelines are supported.


Before purchasing, check documentation for better understanding how this tool works and what limitations it has.


Asset is already included in the Amazing Tools Bundle.



Note:

Scripts are packed in dll.



Have questions? Forum.

Support and bug report: support@amazingassets.world

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Supported Unity versions:

• Unity 2019.4 and 2020.3 LTS versions are supported.

• Unity alpha and beta versions are never supported.

• Unity ‘tech release’ versions support is not guaranteed.

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This purchase includes free update for Unity 2021 (after releasing it as LTS).

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