⭐️⭐️⭐️⭐️⭐️ Spline Mesh Deform – Published By elseforty

Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus.

Keywords:

branches, Animation, spline, Mesh deform, Procedural, deformer, Line Renderer, Path, waypoints, Deformation, junction, curve, mesh

Short Description:

Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus.

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Spline Mesh Deform

Publisher: elseforty

Category: tools, modeling

More Details about this asset:

Spline mesh deform is a collection of modifiers to generate procedural mesh for Spline plus.

Features


-Spline Plus:

+ Spline Branching.

+ Compact Spline modeling tools.

+ Node Speed.

+ Node Normal.

+ Node Scale (Taper).

+ Node type : Smooth, Broken, Free.

+ Simple/Complex (Train) followers.

+ Followers smooth Acceleration/Deceleration.

+ Followers smart Keyboard navigation at intersections.

+ Projected path following for simple followers.

+ Advanced Events system.

+ Spline projection into mesh.

+ API to Create splines at runtime.

+ Custom Editor and Use of Unity Reorderable lists.

+ Import/Export spline data (.SP files).

+ Copy/Past spline data between Spline Plus game objects.

+ Full source code included.

+ Detailed Documentation.



– Mesh Deform:

+ Custom meshes combination.

+ Modes: Alignment / Deformation.

+ Procedural mesh generation on all spline branches.

+ Materials sharing.

+ Processing: CPU Single thread – CPU Muli threading – GPU.

+ Translation, rotation, scale with randomization.

+ Node Scale (Taper effect).

+ Node Normal (Bend effect).

+ Mirroring.

+ Mesh trimming.

+ Copy/Past/Duplicate prefab meshes between branches.

+ Export mesh generated as a Unity prefab.

+ API to generate procedural mesh at runtime.



– Extrude:

+ Fully customizable extruded mesh.

+ Correct Uvs, tangents, normals generation.

+ UVs rotation.

+ Extruded mesh generation on all spline branches.

+ Node normal (Bend effect).

+ Node Scale (Taper effect).

+ Export mesh generated as a Unity prefab.



– Plane Mesh:

+ Fully customizable plane mesh.

+ Correct Uvs, tangents, normals generation.

+ UVs rotation.

+ Plane mesh generation on all spline branches.

+ Node normal (Bend effect).

+ Node Scale (Taper effect).

+ Export mesh generated as a Unity prefab.



– Tube Mesh:

+ Fully customizable tube mesh.

+ Correct Uvs, tangents, normals generation.

+ UVs rotation.

+ Tube mesh generation on all spline branches.

+ Node normal (Bend effect).

+ Node Scale (Taper effect).

+ Export mesh generated as a Unity prefab.



Contact
+ Online documentation
+ Email: elseforty@gmail.com
+ Forum

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