⭐️⭐️⭐️⭐️ Pro Material Combiner ++ – Published By PencilSquareGames

ProMaterial Combiner is an editor extension that will combine materials (with textures/colors!) with just 1 click. Quick and easy.

Gets rid of the overhead of having several materials on each…

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ProMaterial Combiner is an editor extension that will combine materials (with textures/colors!) with just 1 click. Quick and easy.

Gets rid of the overhead of having several materials on each…

Rating: ⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Pro Material Combiner ++

Publisher: PencilSquareGames

Category: tools, utilities

More Details about this asset:

ProMaterial Combiner is an editor extension that will combine materials (with textures/colors!) with just 1 click. Quick and easy.

Gets rid of the overhead of having several materials on each of your
meshes and also reduces your draw calls.

Custom shaders?, no worries; the tool works with any shader.

ProMaterialCombiner++ includes:
– Source code.
– Reuse textures: Makes smaller atlases
– Batch mode: Combine several objects materials.

If you dont need the source code and Batch mode and Reuse textures you can always try the normal version here.

NOTES: – UNITY 5, 2018-2020+ supported.
– Easy, Just select your object and click combine.
– No scripting required.
– Meshes automatically set up and adjusted.
– Supports any shader (detected automatically).
– Full lightmapping support.
– Your source assets will not be touched.
– Works with colored and textured materials.
– Supports tiled materials.
– Generate prefabs from the combined object.
– Supports skinned mesh renderers.
– Malformed UVs on colored-only materials are organized automatically.

NOTES:
-In order to combine materials all shaders have to be the same type.

– If your UVs are outside [0,0-1,1] and you are using textures your combined material will look wrong; make sure your UVs are inside [0,0-1,1] for your objects
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