⭐️⭐️⭐️⭐️⭐️ Map Graph – Published By Insane Scatterbrain

Map Graph is the plugin for all of your level generation needs.


Map Graph is more than a procedural level generator. It doesn’t just provide …

Keywords:

Level, Map, Graph, Procedural, Random, World, Generation, Node, visual, Editor, Tilemap, Waveform Function Collapse, cellular automata, BSP Trees, generator

Short Description:

Map Graph is the plugin for all of your level generation needs.


Map Graph is more than a procedural level generator. It doesn’t just provide …

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Map Graph

Publisher: Insane Scatterbrain

Category: tools, utilities

More Details about this asset:

Map Graph is the plugin for all of your level generation needs.


Map Graph is more than a procedural level generator. It doesn’t just provide you with a single level generation solution, with limited customization options. Instead Map Graph offers you the tools to easily create your own level generators, opening up a wide range of customizations and enabling you to create your own unique level generators, that perfectly suit the needs of your own unique game.



💡 Examples

📘 Documentation

💬 Unity Forums

🐦 Twitter



🗺️ Features


• The visual node-based editor makes it easy to create your own level generators by dragging, dropping and connecting nodes. No coding required.


Preview images show the result of each node, allowing you to easily see what’s happening and to make quick adjustments, so you end up with the exact level generator you need.


• With over a 80 different nodes at your disposal, you can completely customize your level generators.


• Generate levels in the editor or at runtime.


• Generate game objects from prefabs or tilemaps.


• Includes a sample project consisting of 16 examples.


• Includes extensive documentation, containing tutorials, a complete node index and API reference.



🔧 Features for coders


Easy to use API, to generate maps from scripts.


Easily extendable by writing your own custom nodes.


Source code included.



Asset uses:

See Third-Party Notices.txt file in package for details.

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