– Automatic sorting 2D isometric tiles and objects;
– Sorting objects with single-tile size as well as multiple-tiles size;
– Auxiliary functions for converting isometric coordinates into screen coordinates and conversely;
– Placing and snapping of objects in the Unity editor;
– Helpful mouse and touch functions;
– Custom isometric tile angle, ratio and height;
– Support multiple isometric worlds in a scene with different settings;
– Mix 2D and 3D support;
– Physics support! (Colliders, Rigidbodies, Trigger and Collision events)
– Full PlayMaker support.
– Intersection of isometric objects is not allowed;
– Parent-child related isometric objects is not allowed.
Supports Unity 2017 and newer, both Personal and Pro. Full C# source code included.
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