⭐️⭐️⭐️⭐️⭐️ Highlight Plus – Published By Kronnect

Highlight Plus is a powerful asset that adds outline, glow, overlay, see-through and other effects to any 3D object in your scene. HP has been designed with

Keywords:

glow, outline, Toon, highlighting, highlight, select, selection, click, x-ray, seethrough, xray, URP, Bloom, Target, overlay, Impact, area of effect

Short Description:

Highlight Plus is a powerful asset that adds outline, glow, overlay, see-through and other effects to any 3D object in your scene. HP has been designed with

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Highlight Plus

Publisher: Kronnect

Category: tools, particles-effects

More Details about this asset:

Highlight Plus is a powerful asset that adds outline, glow, overlay, see-through and other effects to any 3D object in your scene. HP has been designed with platform compatibility and performance in mind, as well as versatility.


Web demo


** Visual Features **


– Outline color, alpha and width.

– Outer glow color, width, alpha, animation speed, dithering, multi-colored.

– Inner glow color, width and intensity.

– Overlay color, alpha and animation speed.

– See-Through effect intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option.

– Hit/Flash effect with 3 variations, customizable color, intensity and fade out duration.

– Target effect with customizable transition, animation, texture and color. Also compatible with Skinned Meshes. In addition to highlight a target you can now focus attention to any number of locations with this new feature.

– Align to Ground option for target effect. Renders an animated selection or area effect just under the character or object (similar to decals).



** Other features **


– Preview effect in Editor (no need to go into play mode).

– Extreme flexibility: can affect individual or group of objects or run in automatic mode with layer option.

– Option to trigger by entering a volume.

– Can exclude specific submeshes.

– Event system to fine-control automatic mode.

– Fade in/out.

– Copy settings into reusable profiles.

– Works with normal, skinned meshes and LOD groups.

– Works with orthographic and perspective cameras as well as with multiple cameras.

– Safe: does not modify object materials, shader nor mesh.

– Performant: this is not a full screen image effect.

– Ordered see-through. More details here.

– 4 quality levels.



** Platform compatibility **


Built-in / Standard pipeline (Unity 2019.4+)

– Compatible with Mac, Windows, Android, iOS, WebGL.

– VR compatible.

– Super fast on mobile.


Universal Rendering Pipeline (Unity 2019.4+)

The asset includes a version designed for Universal Rendering Pipeline as well.


Note: Highlight Plus is designed to work with mesh and skinned mesh renderer (3D objects, characters or 2D quads). UI is not supported.


For Sprite highlighting use Highlight Plus 2D.


Check out our other assets.

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