Final IK

Update (2.1):

Version 2.1 brings many fixes and improvements to Final IK:

– Animated locomotion module for VRIK.

– VRIK integration with Movement Animset Pro.

– VRIK integration with Ready Player Me avatars.

– Updated integration packages.

– Updated documentation.

Please see the Release Notes for the full list of update details.

Final IK 2.1 is fully compatible with PuppetMaster 1.1 and Unity 2018-2022 versions.

What can I do with Final IK?

Take a look at over 30 (and counting) demo videos on YouTube.

What does it contain?



Full Body Biped IK

Biped IK


Multi-effector FABRIK

Look-At IK

Aim IK

Arm IK

Leg IK

Limb IK

Rotation Limits


Interaction System

CCDIKJ, AimIKJ – Multithreaded solvers based on AnimationJobs

+ 62 Demo scenes with example scripts for all components

How does it perform?





Publisher’s Website


Help, Community & Support Tickets

Online User Manual

Online Script Reference



What are your plans for the future?

Continue improving Final IK, it’s documentation and add more features. I will be concentrating mostly on developing the Full Body IK and VR IK part of the package, based on Your feedback and practical use cases.

Anything else I should know before buying?

Make sure to read the Online User Manual about the components that interest you the most.

There is a section about the requirements and limitations of each component.

Looking forward to working together,

Partel Lang – developer of Final IK

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