⭐️⭐️⭐️⭐️ Exporter for Unreal to Unity 2022 – Published By Ciprian Stanciu

2022 Edition



Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.



Includes free updates an…

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2022 Edition



Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.



Includes free updates an…

Rating: ⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Exporter for Unreal to Unity 2022

Publisher: Ciprian Stanciu

Category: tools, integration

More Details about this asset:

2022 Edition



Full FBX support so you’ll get one FBX and prefab for every asset with correct Y up and faced to camera for previewing purposes.



Includes free updates and fixes throughout 2022. Customers of the Lite version get a 50% off discount


If OBJ is enough or you want a cheaper version get the lite version



This is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export an Unreal level to a complete unity project.



Watch the video tutorial:

https://www.youtube.com/watch?v=thGvNU1WH58



Sample projects exported with this plugin :

Fantasy Village https://www.youtube.com/watch?v=M9s67s8ltA0

Havana https://www.youtube.com/watch?v=hMwCKEiMUpA

UndergroundSubway https://www.youtube.com/watch?v=CRIklte6kYk

VictorianStreet https://www.youtube.com/watch?v=GtZAgaklHME

1970s New York City Alley https://www.youtube.com/watch?v=aOcxIXRa5qc

MedievalTownStreet https://www.youtube.com/watch?v=cAzYPqThsB4



If you encounter any problems, don’t hesitate to contact me at relativegames7@gmail.com !



Supported Unreal Versions :

– 4.27

– 4.26



Supported Unity versions :

Built in pipeline : Unity 2019.4 or newer

URP : Unity 2021.1

HDRP : Unity 2021.1



– certain materials will not look 100% like in Unreal, one aspect being the smoothness curve, and a few others containing exotic material nodes

– terrain export is a WIP feature

– can only export one level to a complete unity project right now.

– if for any reason you have shader compilation errors give me an e-mail at relativegames7@gmail.com . This is by far the most complex part of the export and depending on the unreal material all sorts of things can occur.

– URP 11.0 support

– HDRP 11.0 initial support

– light intensities will not match exactly

– creates prefabs for instanced meshes for easier editing

What doesn’t work :

– skinned meshes/cloth

– materials that depend on blueprints (skies are usually made that way in Unreal)

– particle emitters

– wind modifiers

– subsurface scattering

– tessellation


If you’re not convinced about this tool I can also provide a personalized video preview for your target assets if you can share those assets with me.

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