Easy Multiplayer – Invector – Shooter – Published By Cyber Bullet Games

Requires:
* Mirror (Free)
* Invector Base Template v2.6.1b

Supports:
* Invector Base Locomtion Template
* Invector Melee Co…

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Short Description:

Requires:
* Mirror (Free)
* Invector Base Template v2.6.1b

Supports:
* Invector Base Locomtion Template
* Invector Melee Co…

Rating:

Discount: None

Asset Title: Easy Multiplayer – Invector – Shooter

Publisher: Cyber Bullet Games

Category: tools, integration

More Details about this asset:

Requires:
* Mirror (Free)
* Invector Base Template v2.6.1b

Supports:
* Invector Base Locomtion Template
* Invector Melee Combat Template
* Invector Shooter Template

DISCORD: https://discord.gg/2gVY42pjFc

YOUTUBE CHANNEL: https://www.youtube.com/channel/UCnmqZ8pqQlB9zXlGqjTK_Ag/playlists

PLANS/VERSION INFO: https://docs.google.com/spreadsheets/d/1xRHAn1sG_J9wZ4h4_xNMtRFXHfBiqNKRpHPEhvK-ZPo/edit#gid=0

Documentation Available Here:

https://cyberbulletgames.com/easy-multiplayer-invector-docs/

Want It Cheaper?
Look at my gumroad store, unity charges a crazy amount to host. That cost is passed to you. It’s much cheaper on the gumroad store: https://cyberbulletgames.gumroad.com/

What Is This?
This contains all the components that you need to make invector multiplayer. This includes easy to use windows to quickly convert scenes, objects, or even your entire project to support multiplayer. Replaces invector components with the needed overridden and custom built components to smoothly send information to a server and have that transmitted to every client connected to it.

This does NOT support every single feature that invector does. Be sure to read the un-supported features below.

Pre converted invector example scenes included.

Features:
* Server Authoritative
* Client Side Prediction
* Server Reconcilation
* Decompilcation Protection
* Dedicated server or hosted mode supported
* Includes Pre-Converted Invector example scenes
* Huge documentation and youtube tutorial selections
* Free Cloudformation template for hosting on AWS built for you
* NO CCU Limit
 - You’re only limited by the hardware you run your server on
* Pre-Built Network Manager (Completely Overriable)
* Invector Supported Features
 * Ragdoll Support
 * Saved states (Actions take prior to clients joining/after leaving persist)
  - Minus Ladders
 * Full Action Support
  - Position, Rotation, Scale, Looking
  - Rolling, Jumping, Climbing, Crouching, Falling
  - Generic actions
  - Ammo, Hit Effects, Etc.
 * Character Status Syncing
  - Health, Stamina, Dead
 * Complete Inventory Sync
  - Inventory Items, Equips, Drops, Unequips, Equips, etc.
 * Persistant breakables
 * Persistant chests (vItemCollections)
 * Melee AI Sync
  - All actions: Attacking, death, health, states, stances, etc.
 * Shooter Sync
   – Grenade throws, drops, explosions, damage, particle effects, etc. all synced
   – Weapon ammo syncronized
   – Weapon effects, animations, IK settings synced

UnSupported Features
This currently only supports the base features provided by invector. If you have to import an addon (such as mobile) then it’s not supported. I have only worked on converting the base stack provided by invector. Additional support will be provided in the future.

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