⭐️⭐️⭐️⭐️⭐️ Dynamic Mesh Cutter – Published By Philip Beaucamp

Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes.

Highlights:
– Using <...

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Short Description:

Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes.

Highlights:
– Using <...

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Dynamic Mesh Cutter

Publisher: Philip Beaucamp

Category: tools, modeling

More Details about this asset:

Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes.

Highlights:
– Using multithreading to asynchronously cut meshes without blocking the main thread.

– Separating meshes into multiple disjoint meshes , not just a “left” and “right” side.

– Cutting skinned mesh renderers including animated meshes while respecting boneweights.

– Optional settings to increase or decrease performance based on the desired mesh result.

– Optimized to run on mobile and VR devices

RAGDOLL UPDATE:

Now also cutting ragdolls and separating joints, rigidbodies and colliders automatically!

For more details on how exactly Dynamic Mesh Cutter is working, please read the

Manual.

Discussion Thread


Demonstration

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