⭐️⭐️⭐️⭐️⭐️ Dialogue System for Unity – Published By Pixel Crushers

The powerful, top-rated dialogue system used in Disco Elysium, Lake, Suzerain, Jenny LeClue, and many many more, the Dia…

Keywords:

Dialogue System, UI, Node, Editor Extension, Source Code, Localization, Cutscene, Trigger System, Dialogue Tree, NPC, conversation, story, chat mapper, inkle, articy, neverwinter, Ink, Dialogue, Dialog, Talk, Chat, quest, mission, localisation, interact, AI, narrative, System, conversations

Short Description:

The powerful, top-rated dialogue system used in Disco Elysium, Lake, Suzerain, Jenny LeClue, and many many more, the Dia…

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Dialogue System for Unity

Publisher: Pixel Crushers

Category: tools, ai

More Details about this asset:

The powerful, top-rated dialogue system used in Disco Elysium, Lake, Suzerain, Jenny LeClue, and many many more, the Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game. It’s a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other assets. No scripting required. Complete C# source included.


>> Demo | Docs | Tutorials | Forum

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Editor:

  • Visual, node-based dialogue editor
  • Importers for articy:draft 1/2/3, Celtx, Chat Mapper, Twine, Yarn Spinner, Ink, Neverwinter Nights, Talkit, JLC, JSON, and CSV formats
  • Export screenplay format, voiceover asset list, CSV, Chat Mapper, and more
  • Built-in localization support (or use i2 Localization)


Engine:

  • Dynamic, branching conversation trees
  • Barks and alerts
  • Cutscenes (audio, animation, etc.)
  • Cinemachine & Timeline integration
  • Quick Time Events (QTEs)
  • Quest system
  • NPC status & relationship system
  • Easy language localization
  • Save/load without scripting
  • Optional Lua scripting and variable system
  • Comprehensive documentation and tutorials


Runtime UIs:

  • GUI-independent; works with all GUI systems, including Unity UI & NGUI
  • Built-in support for Unity UI, NGUI, TextMesh Pro, Super Text Mesh, & more
  • Input system-independent; works with Unity Input, Rewired, New Input System, etc.
  • Modular interfaces: swap in your own UI or cutscene system
  • Several beautiful, fully-customizable UI skins
  • Detailed sci-fi environment & animated model
  • Works in 2D and 3D
  • Works in VR (Oculus, Vive, etc.)


Integration:

  • Components for drop-in integration into existing frameworks
  • Cinemachine & Timeline
  • Action-RPG Starter Kit
  • Adventure Creator
  • Animator Timeline Editor
  • articy:draft
  • Behavior Designer
  • Bolt Visual Scripting
  • Celtx
  • Cinema Director
  • Chat Mapper
  • Core GameKit
  • Corgi Platformer Engine
  • Customizable Sci-fi Holo Interface
  • Deftly
  • Devion Item & Inventory System
  • DoozyUI
  • Easy Save
  • Emerald AI 2
  • FaceFX
  • GameFlow
  • I2 Localization
  • ICode
  • Ink (by Inkle)
  • Invector’s Third Person Controller
  • Inventory Engine
  • Inventory Pro
  • KGFMapSystem
  • Lively Chat Bubbles
  • Look Animator
  • Love/Hate
  • Makinom
  • Master Audio
  • Motion Controller
  • New Input System package
  • Now We’re Talking
  • Opsive Ultimate Character Controllers
  • Opsive Ultimate Inventory System
  • ORK Framework
  • PlayMaker
  • Quest Machine
  • plyGame
  • Realistic FPS Prefab
  • RelationsInspector
  • Rewired
  • Rog
  • Rogo LipSync
  • RPG Kit
  • RT-Voice
  • SALSA with RandomEyes
  • SLATE Cinematic Sequencer
  • Super Text Mesh
  • Talkit
  • TextMesh Pro
  • Text Animator
  • TopDown Engine
  • Twine
  • Top-Down RPG Starter Kit
  • UFPS
  • Ultimate Notification System
  • uMMORPG
  • UniStorm
  • uRPG
  • uSequencer
  • uSurvival
  • Visual Scripting package
  • Yarn Spinner


For Programmers:

  • Includes complete, thoroughly documented & optimized C# source code


Tested on Windows, Mac, iOS, Android, WebGL, Xbox, PlayStation, Nintendo Switch, Linux.


Bonus packages are available on the Pixel Crushers website.


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