⭐️⭐️⭐️⭐️⭐️ Auto Hand – VR Physics Interaction – Published By Earnest Robot


🖐 VR Physics Interaction made easy 🖐


Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and customizable….

Keywords:

VR, Vive, Oculus, OVR, XR, hand tracking, VR Interaction, VR Physics, Steam VR, Oculus Quest, index, Physics, OpenXR, quest, FinalIK

Short Description:


🖐 VR Physics Interaction made easy 🖐


Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and customizable….

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Auto Hand – VR Physics Interaction

Publisher: Earnest Robot

Category: tools, game-toolkits

More Details about this asset:


🖐 VR Physics Interaction made easy 🖐


Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your performance constraints


Auto Hand includes an automatic pose generation system that will configure a hand’s shape on grab. Works well with all primitive colliders and mesh colliders!


Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems.


VR physics interaction includes effects such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool.


Major Quality and Performance Update!


🚀 Actively being updated with new features 🚀


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Very User Friendly


Extremely Customizable


Unity Events


Setup Wizard


Documentation, Tooltips, and Commented Code


No Hidden Code


Low-Performance Impact



🔵 Can be applied to any rigged hand model with any number of fingers


🔵 Will connect to any VR controller/input framework with ease


🔵 Unity XR, OpenXR, SteamVR, and Oculus Integration example packages


🔵 Includes customizable code base with robust use of events and polymorphism



(NEW) Full-body Support through Rootmotion FinalIK


Quest Hand Tracking Demo Included


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Features:

(New) Major Quality and Performance Update!

(New) Includes Rootmotion FinalIK Demo

– Editor Pose Tool for easy custom pose designing


Hand

– (New) Hand Grab Projection

– (New) Hand Projection Highlight

(Improved) High-Quality Physics Touch Interaction

(Improved) Automatic Grab Pose Solver

(New/Improved) Smooth Animation, Grabbable-to-Hand, and Instant Grab Options

(Improved) Advanced Saved Grab Pose Options

Distance Grabbing System

– Pose Area Driver

– Accurate Throwing

– Catching

– Smashing Events

– Finger Sway Options

Haptic Support


Grabbables

– (New) Gentle Grab Option

– Weightless Grabbable Options

– Weight/Mass On Grabbables

– Multi-Handed Grabbing

– One-Handed Item Swapping

– Instant Grabbing or Timed Grabbing

– Highlighting Material Option and Events

– Grab/Release/Squeeze/Unsqueeze Events

– Pull-Apart Events

– Velocity Based Sound Examples

Haptic Support

– Custom Grab Joint Options


(New/Improved) Rigidbody Movement System

Rigidbody Movement System

– Head Collision

(Improved) Climbing (with body throwing)

(Improved) Body Pushing

(Improved) Platforms

Flying

Stepping/Slopes

Height/Crouching

Teleporter

(New) Automatic Height Smoothing


Additional Features

(New) Cabinet / Drawer Example

(New) Grenade Example

– Examples for Physics Button, Lever, Slider, Dial, Wheel, and Door w/ Handle

– UI Interaction System

– Hand Collision Touch Event Driver

– Hand Trigger Area Event Driver

– Stabbing Examples

– Stickies Examples

– Place Point Driver

Throw Collision Event Driver

– Smashing and Smashee Event Drivers


– Low-Performance Impact

Setup Wizard

Robust UnityEvent/Event Support

– Well Documented Code and Tooltips


Includes examples for popular input systems

– Unity XR Input

– Unity OpenXR Action Input

– SteamVR (With Index Finger Bending Example)

– Oculus Integration (With Finger Tracking Example)



Demo


Documentation


Discord


Support Email:

EarnestRobot@gmail.com



TO-DO

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