FPS, Frames Per Second, Performance, memory, Memory Usage, Resources usage, Render Time, counter, System Information, Device Information, stats, statistics, profile, profiler, @CoverFirst#
Asset Title: Advanced FPS Counter
Publisher: Code Stage
Category: tools, utilities
More Details about this asset:
Shows stats via 3 counters:
• FPS Counter
• Memory Counter
• Device Information Counter
Has a lot of customization settings.
See it in action at the WebGL demo.
Frames per second, obviously ;D
Frame time in milliseconds.
Average FPS with customizable samples.
Minimum and maximum FPS with prewarm.
Approximate Render Time.
Custom colors within 3 custom intervals.
Total private memory.
GFX Driver memory (Unity 2018+, dev build).
Optional Precise mode for extra accuracy.
Device Information Counter
OS: name and Platform type.
CPU: model, cores count.
GPU row 1: full model name.
GPU row 2: API name and type.
GPU row 3: shader model & VRAM.
RAM: total amount on current device.
- resolution & refresh rate
- window size & screen DPI
Model: device model.
Optional background (invisible) mode.
Global hotkey to enable / disable plugin.
Global gesture to enable / disable plugin.
Force FPS option to simulate low-end device.
Keep Alive option to survive scene switches.
Flexible counters anchoring.
Smart update system.
Independent update intervals of counters.
Text Shadow & Outline effects.
Custom colors and style for each counter.
Custom scale, font, spacing, pixel offsets.
And more (see screenshots)!
Works on all platforms.
Compatible with micro mscorlib, IL2CPP, .NET 4.6.
Has a tiny footprint and simple setup.
Has detailed readme with tips and hints.
Has full API Documentation
🔥 Full C# sources included! 🔥
You can create, control and customize it from editor, code or both of them!
📖 Please, check Online Documentation to know more about features and capabilities of the plugin.
Legacy versions available (on request):
1.4.7 for Unity < 2018.4.13
126.96.36.199 for Unity < 5.4
188.8.131.52 for Unity < 5.0
184.108.40.206 for Unity < 4.6.1