27 Slicer – Published By Deftly Games

User Manual |

Keywords:

slicer, Mesh Slicer, 27 Patch, 27 Slice, 27 Slicer, Patch, Mesh Slice, Tool, 3D Slice, 3D Slicer, slice, 3D Patch

Short Description:

User Manual | User Manual | API Documentation | Online Demo | Unity Forum


Resize 3D models while retaining scale and proportions.


27 Slicer is a Unity plugin that can dynamically resize models. 27 Slicing allows a 3D mesh to be scaled to many sizes with a single asset.


🔵 Slice Meshes -> Slice 3D Meshes and modify its size without distorting its details like scaling would. You can even reduce the size of the model.


🔵 Slice Colliders -> Slice 3D Mesh and Box Colliders to match the sliced meshes.


🔵 Slice Modifiers -> Add modifiers to reposition and resize children of sliced Game Objects.


🔵 Export Slices Meshes -> Export sliced mesh as a Unity asset. The exported mesh asset can then be used like any other mesh in Unity.


🔵 Compatibility -> Compatible with the Built-in Render Pipeline, URP and HDRP.


🔵 Source Code -> Full C# source code is provided.


🔵 Online Documentation -> Comprehensive API Documentation and User Manual.


Slicing a model is as simple as adding a Mesh Slicer Component to your Game Object and playing around with its properties.


____________________________________________


Upgrading 27 Slicer


Always delete the previous version of 27 Slicer when upgrading to a new version. See the Upgrade Guide for more information.

Leave a Reply