[50% OFF] ⭐️⭐️⭐️⭐️⭐️ HQ FPS Weapons – Published By Polymind Games

[ DEMO |

Keywords:

FPS, Character Controller, all weapons shown, Weapon, Animated, Procedural, Guns, handguns, Shooter, first person shooter

Short Description:

[ DEMO | DEMO | EMAIL | DISCORD | ROADMAP | DOCS ]


[ DISCLAIMER ]


• Considering this is a template don’t import it directly into your current project, otherwise you’ll risk losing your project settings.

• The materials of the Weapons are PBR, and use 4K texture maps.


[✔️ Core Systems ]

• FPS Controller.

• Inventory System.

• Damage & Health System.

• Stamina System.

• Realistic Recoil System.

• Procedural Spring Based Camera and Visual Item movement.

• Standard FPS HUD. (Ammo, Weapon Stats, Damage Indicator, Crosshairs etc.)

• Interactive Objects.

• Destroyable Objects.

• Item Pickups.

• Decal System.

• Pooling System.


[✔️ WEAPONS ]

1.) AKM (Assault Rifle) – 9,830 Tris

2.) F1 (Assault Rifle) – 9,600 Tris

3.) M1A (Assault Rifle) – 10,170 Tris

4.) MP5 (SMG) – 11,190 Tris

5.) Hunting Rifle (Sniper) – 8,809 Tris

6.) R870 (Shotgun) – 5,228 Tris

7.) Double Barrel Shotgun (Shotgun) – 10,154

8.) M1911 (Handgun) – 4,598 Tris

9.) Revolver (Handgun) – 12,177 Tris

10.) Crossbow (Special) – 10,872 Tris

11.) Flare Gun (Special) – 5,552 Tris

12.) Fire Axe (Melee Weapon) – 4,358 Tris

13.) Baseball Bat (Melee Weapon) – 4,548 Tris

14.) Combat Knife (Melee Weapon) – 4,270 Tris

15.) Frag Grenade (Throwable) – 4,410 Tris

16.) Molotov Cocktail (Throwable) – 2,651 Tris

17.) Flashlight (Tool) – 3,750 Tris

18.) Compass – (Tool) 2,254 Tris

19.) Syringe – (Healing Item) 1,564 Tris


[✔️ANIMATIONS ]


(ANIMATED IN SOFTWARE)

• Idle

• Hold/(Aim Idle)

• Draw/Equip

• Holster/Unequip

• Fire/Shoot

• Aim Fire / Aim Shoot

• Dry Fire

• Reload

• Reload Start – (For Some Weapons)

• Reload End – (For Some Weapons)

• Empty/Dry Reload

• Use – (Tools & Healing Items)

• Swings – (Melee Weapons)

• Throws – (Throwables)


(PROCEDURAL)


General

• Sway.

• Strafe.

• Fall Impact.


States

(each state has these modules: Offset, Entry-Offset, Bob, Noise, Enter/Exit forces )

• Idle.

• Jump.

• Walk.

• Run.

• Crouch.

• Aim.


Actions

• Dry Fire.

• Fire Mode Change.

• Shooting – Recoil.


Integrated With:

Emerald AI 2.0

FSM AI Template


Addons:

Coming soon…


If you liked this asset, you can check out my other assets:

HQ Survival Pack

PBR Melee Weapons Pack

Leave a Reply