Winter Environment asset created for quick and quality development of winter nature scenes. The package contains additional shaders with which you can adjust the snow amount on trees, grass and props. All trees work both with the standard Unity Terrain and Vegetation Studio system.
AG Global Settings give you control of global wind settings such as direction, amplitude, speed, scale, and mesh stiffness. You can control the wind settings both globally on the whole scene and locally for each material. This allows you to adjust differently the rigidity of the objects and the influence of the wind on them.
In addition to the wind settings, AG Global Settings contains global parameters for AO/Translucency/Tint Color and Snow. Global settings can be unique for each scene. You can adjust the look of the environment without changing the basic mesh materials.
The textures have a high resolution and were created from scanned data. The asset contains 3 types of trees. Each type of tree uses only two materials (leaf and bark). The trees have low overdraw with low draw call usage.
• NEW! Added HDRP and URP Templates version 10.2.2 for Unity 2020.2.x or newer.
For the HDRP template you can find the import steps here
For the URP template you can find the import steps here
For the LWRP template you can find the import steps here
Winter Environment was tested using HDRP versions from 5.7.2 to 11.0.0. Keep in mind, the HDRP Template is currently still in development. The package can be non-functional with other HDRP versions. Please be patient, we will add new versions of HDRP in the next updates.