SCI-FI SERIES BUNDLE – Published By Polygonmaker

Environment used on the renders is not included in this pack.

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Keywords:

Creature, Animated, Future, Scifi, sci fi, space, Monster, enemy, Mobile, RPG, low, alien, quality, URP, HDRP

Short Description:

Environment used on the renders is not included in this pack.

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SCI-FI SERIES:
AAA quality PBR characters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
SCI-FI Series works great with
MONSTERS SERIES
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A massive collection of creatures and humanoids to populate your space world!
Includes over $600 in packs so far!!!

* IMPORTANT After purchasing this bundle please visit each package to download for free.

All these packages have a total value of $624.89. Get this bundle and save over to 43%

With this bundle you will get the following packages for free:

Alien – UFO
Alien Brute
Alien Hybrid
Alien Race
Alien Ranger
Android Robot
Battle Cyborg
Classic Aliens
Cyberzombie

Recon Robots

Space Explorer

Polygonmaker Shaders
Interactions Animations
Regular Animations
Street Fight Animations
Undead Animations
Warrior’s Animations

EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance

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URP and HDRP:

Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”

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MOBILE USE:

Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.

Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures
Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.
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