⭐️⭐️⭐️⭐️ PP801 Character P2 – Published By Quang Phan

*Watch full pictures resolution on Artstation here


If you use Unity 2020 and HDRP 10.x or above you need update shader f…

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*Watch full pictures resolution on Artstation here


If you use Unity 2020 and HDRP 10.x or above you need update shader f…

Rating: ⭐️⭐️⭐️⭐️

Discount: None

Asset Title: PP801 Character P2

Publisher: Quang Phan

Category: 3d, characters, humanoids, humans

More Details about this asset:

*Watch full pictures resolution on Artstation here


If you use Unity 2020 and HDRP 10.x or above you need update shader following this video tutorial



** Update 09/13/2020 ***

– Setup ready in HDRP

– New shader same as my newest package

– Transmission for Skin included

– Rigged to my male Avatar same as my newest female characters

This version change all struction of character, please remove and clean old version in your project before update.

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*** I still working for making shader better so you always can Update shaders here



Characters are designed for TPS games with separate parts for you to choose the character you like and some characters are grafted.

There are many pieces of characters separated for you to choose

*** Special thank to Balrond who help me adjust and fix camera work better



In case you use other animation packages, you should Adjust Avatar pose to correct animations

For best result with physic you should use Dynamic Bone for metal chain

My Discord





Technical Information:

– Characters work best in Unity version 2019.4.9f1 and HDRP mode

How to create more Prefabs by yourself

– You should open Overview scene to find out features of character package

– You need create new High Definition Render Pipeline (HDRP 7.5.1) project template on Unity HUB then import character to avoid get shader errors

– This package included HDRP, URP, Standar Shader , to understand how to convert from Standar to HDRP you should open Asset/Shader/DawnShaderHDRP and read the “Read Me” file

– You can follow this video to
blend color, dirt, textures for character clothing

Adjust eyes POM and variants

How to resize textures in case you use for mobile platform

– Facial Rigged

– PBR textures

– Vertex counts of characters: ~15k-60k

– Texture Resolutions: 2048×2048 – 4096×4096 (TGA)

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