House, Environment, PBR, restaurant, Easy, room, architecture, sushi, shop, Modular, Interior, japanese, dojo
At this asset we give support to different prefabs, ambient in old japanese housing. It contains diferent size rooms, corners, windows, doors, create new spaces with nice illumination, baked into …
Asset Title: Modular Japanese interior pack
Publisher: Saucy sushi shop
Category: 3d, environments, historic
More Details about this asset:
At this asset we give support to different prefabs, ambient in old japanese housing. It contains diferent size rooms, corners, windows, doors, create new spaces with nice illumination, baked into Unity! So you can edit everything. Create fast and interesting spaces
You would be able to create a dojo and other japanese environments in Unity
Please, be aware that these modular environments are created in units, so, the smallest size of a piece would be a corner, of 1 unit. This way you can program modular spaces and scale down the whole scene to your needs. That means it is ready for external tools or tools made into unity, thinking that you are going to move an object 1 unit, 2, 4… That makes it useful to be created procedurally.
This package contains around 33 objects in FBX format
Average of polycount per piece is under 50 polys
Mainly made in boxes and textures with normal map and specular.
The biggest polycount is under 1k at pots and 1k at cushions. (Mainly just these 3 objects have more density)
Running the scene without detailed objects works around 20-40K tris
Running the scene with cushions and pots can go beyond 150K tris
The scene in default has 250k triangles – without displaying pots or cushions should be around 147k
15 sets of textures at 2048×2048
It contains Normal and Specular maps set up in MetallicSmothness
1 Scene ready to use with a japanese dojo/restaurant with some corridors and two more special quiet rooms
1 Scene displaying all the objects at the floor
9 of them are ready made module-rooms
2 of them are the scene and the props
The rest 45 objects are a setup of the FBX with their textures.
Every objects has UVs and those are already prepared for baking with the uvs baking checked, colliders checked.
It contains the animation the camera is doing, so you can even recreate the scenes of the video with no effort.
NO PLUGINS NO SCRIPTS
There is no need for plugins at this asset, so you can take those between projects with ease. It should be easy to set.
Pivots placed on middle bottom, or at the top (on roof objects), and scale is given with entire numbers, facing Z, prefabs reseted to 0
Also the price would be raised on the next updates, so, don’t miss the chance of this early access!!