⭐️⭐️⭐️⭐️⭐️ Futuristic Weapon Pack – Published By Stanley 3D

Update 2021: Added two new color schemes for Kriss and Heavy Assault Rifle and set up colliders for every prefab.


Big asset pack to enhance your shooter games….

Keywords:

Army, Weapons, Weapon, Pack, scopes, Modern, Future, Futuristic, original, Sniper, Shooter, assault, FPS, Guns

Short Description:

Update 2021: Added two new color schemes for Kriss and Heavy Assault Rifle and set up colliders for every prefab.


Big asset pack to enhance your shooter games….

Rating: ⭐️⭐️⭐️⭐️⭐️

Discount: None

Asset Title: Futuristic Weapon Pack

Publisher: Stanley 3D

Category: 3d, props, weapons

More Details about this asset:

Update 2021: Added two new color schemes for Kriss and Heavy Assault Rifle and set up colliders for every prefab.


Big asset pack to enhance your shooter games. Easy to use, original design.


This is a package of 26 assets:

  • Assault Rifle
  • Assault Rifle Heavy
  • SMG
  • PDW
  • Kriss Vector
  • Crossbow
  • Sniper Rifle SR
  • Energy Gun
  • C4 Explosive
  • Sword
  • Minigun
  • Sniper Rifle
  • Flamethrower
  • Shotgun
  • Shotgun Short
  • Grenade Launcher
  • Rocket Launcher
  • Pistol
  • Handgun
  • Syringe
  • Two knives
  • Grenade
  • Grenade Alternative
  • LandMine
  • Flashlight
  • Three scopes: RedDot, Holo and Reflex



Weapons and their parts are properly named. Every movable part is a separate object and has its own bone in this weapon’s rig. You can animate triggers and ejectors, detach scopes and certain attachments.



LOD1 is included, LOD1 models have 30% decreased triangle count. It will help you optimize your game better.


Each weapon uses only one material.


Each of these is rigged, textured and ready to use in your game projects. Weapons are approximately scaled to fit a standart Unity Ethan character.



Animations are not included in this asset pack. Sound are not included.


This package doesn’t include HDRP textures, but you can convert standard textures to work with HDRP pipeline in Unity.



Textures: PBR 2048×2048 for each weapon (Diffuse, Metallic, Normal, Emission). Work great with Unity standard metallic shader!


Triangle count: 6000-13000 for the weapons.

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