⭐️⭐️⭐️⭐️ City Pack – Published By POLYBOX

“City Pack” main features:

part of the 


Short Description:

“City Pack” main features:

part of the “Hazelwoodloft” series.
a photo-real & modern city. 
highly optimized lowpoly & realistic assets.
all buildings & skyscrapers come with PBR materials.
ready for Oculus, GearVR, Vive, Daydream.
ready for low & high-end mobile devices.
inspired by modern architecture & design.
36 different skyscrapers & buildings.
each one of them has 3 variants.
4K skyboxes: clear day, cloudy day, sunset, midnight, dawn.
days & nights skyboxes match perfectly, window for window. 
original 8K Photoshop source file with layers included.
100 structures in all. 
lined up they cover a distance of 7Km.
a set of building rooftop structures.
remarkable attention to lighting & detail.
two different settings, day & night time.

“City Pack” content:

the whole pack is below 70 000 triangles.

21 different textures and cubemaps.

very modular models, could be combined 
together in a lot of different ways.

highly optimized assets running smoothly 
at 30 FPS even on low-end mobile devices.

2 different sets of day & night settings.

high quality skyboxes painted by a
professional matte painter.

4K Skyboxes resolutions inside Unity 8192×4096
pixels which is the max resolution.

8K original PSD source file including all skybox layers
for maximum control & customization 16384 x 8192 pixels.

day layers: sky, clouds, smog, fog, sun spot,
sun halo, city & mountains.

night layers: sky, clouds, moon, stars, fog,
city & mountains, city lights, city glow.

2 example scenes, one for day time
& one for night time.

a realistic animated flock of birds that flies 
seamlessly through the city.

a photoreal & dynamic sun flare.

city pack includes 36 different models
of modern buildings & skyscrapers.

each one of them has 3 variants for a 
total of 100 different structures.

highly optimized low-poly & realistic 
urban buildings & skyscrapers.

lined up they cover a distance of 7Km.

a set of building roof top structures.

very modular models, could be combined 
together in a lot of different ways.

light flares on top of skyscraper antennas 
for the night time.

an animated jet plane flying in the horizon 
with a day version and night version.

2 building textures for the day & night, 
every single window lights up at night & 
the day & night textures match perfectly.

a luminance map for the windows for 
a complete control on the night look.

a cutout opacity map for the windows 
for a complete control on reflections.

2 city cubemaps reflecting the city 
environment at day & night time.

a 360 degrees environment dome with
a perfectly matching day & night texture.

modeled interiors for one of the buildings.

2 seamless “3D ambient sounds” one for 
a day & one for a night atmosphere.

2 night & day scenes with all the assets 
lined up for a fast selection.

2 night & day scenes with all the assets 
packed in a big square for a fast selection.

example scenes shows how to use the kit,
how to light it & use the cubemap.

realistic lighting was baked externally in 
“Mental Ray” which is used in film.

32bit day skyboxes & 16bit night skyboxes.

all assets in the example lightmaped scenes 
have their second UV channel efficiently 
& manually unwrapped.

lighting has to be redone in Unity if the 
scene needs to be drastically altered.

a “First Person Controller” prefab which 
lets you freely navigate the space.

each section of the loft can be purchased
alone & combined with other adjacent ones.


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